Thursday, 11 October 2012

Beginning Android 4 Games Development

Beginning Android 4 Games Development


Book Details
Publisher: Apress
By: Mario Zechner, Robert Green
ISBN: 978-1-4302-3987-1
Year: 2011
Paperback: 696 pages
Language: English
File size: 11.6 MB
File format: PDF


Book Description
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.

The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project.


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Practical Android 4 Games Development

Practical Android 4 Games Development


Book Details
Publisher: Apress
By: J. F. DiMarzio
ISBN: 978-1-4302-4029-7
Year: 2011
Paperback: 320 pages
Language: English
File size: 3.2 MB
File format: PDF


Book Description
Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.

From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier.


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Pro Android Flash

Pro Android Flash


Book Details
Publisher: Apress
By: Stephen Chin, Oswald Campesato, Dean Iverson, Paul Trani
ISBN: 978-1-4302-3231-5
Year: 2011
Paperback: 464 pages
Language: English
File size: 44.9 MB
File format: PDF


Book Description
Did you know you can take your Flash skills beyond the browser, allowing you to make apps for Android, iOS and the BlackBerry Tablet OS? Build dynamic apps today starting with the easy-to-use Android smartphones and tablets. Then, take your app to other platforms without writing native code.

Pro Android Flash is the definitive guide to building Flash and other rich Internet applications (RIAs) on the Android platform. It covers the most popular RIA frameworks for Android developers - Flash and Flex - and shows how to build rich, immersive user experiences on both Android smartphones and tablets. You'll learn how to incorporate multimedia, animation, and special effects into your apps for maximum visual appeal. You'll also cover advanced topics, including input methods, hardware inputs, deployment, and performance optimization.

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Windows Phone 7 Programming for Android and iOS Developers

Windows Phone 7 Programming for Android and iOS Developers


Book Details
Publisher: Wrox
By: Zhinan Zhou, Robert Zhu, Pei Zheng, Baijian Yang
ISBN: 978-1-4571-0680-4
Year: 2011
Paperback: 336 pages
Language: English
File size: 26.7 MB
File format: PDF


Book Description
In order to create new applications for Windows Phone 7 (WP7), it is critical to have a strong understanding of the architecture of the new WP7 operating system. With a special focus placed on the WP7 design guidelines and technologies, and a look at the system architecture and basic development environment setup, this authoritative reference presents you with coverage of the core mobile application development concepts you need to know before you start developing apps. The team of authors covers the most important topics of WP7 from an Android/iOS developer's point of view, thereby providing you with a strong foundation so you can start programming for WP7 right away.

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Advanced Android 4 Games

Advanced Android 4 Games


Book Details
Publisher: Apress
By: Vladimir Silva
ISBN: 978-1-4302-4059-4
Year: 2012
Paperback: 300 pages
Language: English
File size: 16 MB
File format: PDF


Book Description
Since their release, Android has progressed with the debut of Android 4.0, adding better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, and much more to the Android game app development repertoire.

Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance.

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Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0


Book Details
Publisher: John Wiley & Sons
By: Vitaly Semko, Romain Marucchi-Foino, Roman Semko
ISBN: 978-1-1199-7591-5
Year: 2012
Paperback: 308 pages
Language: English
File size: 10.9 MB
File format: PDF


Book Description
The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.

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Pro Android 4

Pro Android 4


Book Details:

Publisher: Apress
By: Satya Komatineni, Dave MacLean
ISBN: 978-1-4302-3930-7
Year: 2012
Paperback: 1020 pages
Language: English
File size: 32.3 MB
File format: PDF


Book Description:

Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more.

This Android 4 book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more.


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