Thursday 11 October 2012

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0


Book Details
Publisher: John Wiley & Sons
By: Vitaly Semko, Romain Marucchi-Foino, Roman Semko
ISBN: 978-1-1199-7591-5
Year: 2012
Paperback: 308 pages
Language: English
File size: 10.9 MB
File format: PDF


Book Description
The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.

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